Some other modifications include the addition of Rocket League Trading a new difficulty for bots, the elimination of the Solo Standard Playlist following Competitive Season 14's conclusion, Heatseeker being playable in non-public matches, tweaks to Rocket ID pals and Quick Chats, and extra.
Psyonix is also consolidating many of Rocket League's offerings--Competitive Seasons, Rocket Pass, and Competitive Tournaments--into one Season a good way to all observe the same schedule and kicks off as soon as the game goes free-to-play.
Much like war passes in rocketleaguefans.com different stay service video games including Apex Legends and Fortnite, as soon as one season of Rocket League ends, so too will that season's Competitive Season and Rocket Pass. This is to streamline Rocket League's content across the board so it is all less complicated to tune.