It is not merely the raid as a whole is simpler for the seasoned wow classic gold players. Resilient is convinced they could take on the"unbeatable" C'Thun, also.
"As for pre-nerf C'Thun, there is zero doubt in anybody's mind that contrary to the meme that came from 2006 IRC logs, pre-nerf C'Thun isn't mathematically impossible. Players do triple or even quadruple the quantities of individuals's DPS back then so even a pre-nerf C'Thun would easily fall. It is an issue of the playerbase being significantly more skillful, and educated.
If you look at the damage logs of any C'Thun kill right now you can see that's true. You've got players performing between 200 to 300 dps on managers, and because this is Classic WoW you understand they're watching a movie in their second monitor while they do it. It is hard to find precise numbers, since most people weren't keeping track of dps 15 years ago, but according to Minmaxed, it had been far less than what we're seeing now:"[There's] a general consensus among individuals who did perform back is that it had been'way less' The idea that pre-nerf C'Thun is too high a damage test is foolish."
Practised on our own client for several weeks until it went live, developing plans and getting familiar with the litter and encounters," Minmaxed explained. "I think most of the guild would have enjoyed C'Thun to be more difficult, but when speaking about the entire'mathematically impossible' C'Thun I do not necessarily believe it was about maths because it had been about the encounter being calmed with tentacles spawning inside of walls and buy classic gold wow shining your stunt while being out of line of sight"