Your characters will be at a similar situation. Levels, skills and some other character progression won't move over to New Genesis. Instead, everyone will start over at level one, rather than all weapons and units will be accessible because of using different skins. We have not heard anything regarding classes or PSO2 Meseta if there will be significant gameplay changes, but we will probably hear more as the release date gets nearer. Skill Rings are the only equipment that will not transfer because they won't be in New Genesis at all. Similarly, crafting is becoming a much-needed overhaul, so those things will not be accessible .
Mags will carry over, however they won't have the impact you are utilized to in PSO2. They will be more of a furry friend in New Genesis that doesn't impact your stats. This is another fantastic design option because new players frequently fall into the pit of an unoptimized personality. Feeding them any item without realizing exactly what it does contributes to having random stats and leads to issues like being not able to equip weapons and trouble in greater levels.
New Genesis can enhance on other facets of PSO2, as well. After a large update that cut the dull objectives of narrative quests, what's left is a string of incoherent cutscenes with the strange boss struggle sprinkled between. New Genesis, however, has its campaign set in the long run, so I am hoping Sega takes a number of the lessons and builds a new story that's really worth playing and will not need to be trimmed down in a couple of years.
It is bizarre half-measures such as that make PSO2 an MMO with a lot of bags. For fans like me, it's simple to reconcile these annoyances since the thrill of fighting elaborate supervisors and grinding for that next big update are all really enjoyable. However, I have a hard time advocating a game that needs players to observe hours of videos simply to understand some of its fundamentals. New Genesis, though, feels just like a fresh slate. Taking what currently works about PSO2 and modernizing it feels like an easy triumph. Hopefully that is what Sega is actually planning rather than a surface-level upgrade with fancy graphics. Big new environments and higher-detailed characters are fine and all, but it is going to buy meseta pso2 mean nothing should New Genesis doesn't fix the core issues maintaining PSO2 from being good.